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Video: Naughty Dog's guide to the future of game art production
Gamasutra With that in mind, Naughty Dog lead technical artist Andrew Maximov delivered a presentation at GDC 2017 about what a video game production pipeline will most likely look like 10 years from now. It was an interesting bit of prognostication that ... |
source http://news.google.com/news/url?sa=t&fd=R&ct2=us&usg=AFQjCNFqZy89-HHwLcWiwXnuUGNXaoGiVw&clid=c3a7d30bb8a4878e06b80cf16b898331&cid=52779454129706&ei=YFjoWPjXKcjQ3AHP3oGYBQ&url=http://www.gamasutra.com/view/news/295697/Video_Naughty_Dogs_guide_to_the_future_of_game_art_production.php
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